The DeanBeat: Our Next Gaming Event Focuses On Growth And The Metaverse

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The gaming industry is so full of surprises, as Congresswoman Alexandria Ocasio-Cortez drawing over 4.5 million views for his hilarious exit from the vote Streaming live on Twitch social play Among us this week. As a political event it drowned Rudy Giuliani’s ploy revive the Hunter Biden controversy via the New York Post.

Video games are thriving during the pandemic, unlike so many other less fortunate sectors of the economy. But finding the surprises and seizing the opportunities is perilous with so much going on at the same time. We have new consoles coming up, disruptions in the mobile advertising ecosystem, and plenty of landmines when it comes to finding the right way to monetize gamers.

This is why we are going to organize a new event on January 26th and 27th. The first day will be devoted to Stimulate the growth of the game, as part of a partnership between GamesBeat and Facebook. It will be anchored in the realities of the business strategy of today’s game developers and publishers.

We’ll talk about privacy and major changes to the advertising ecosystem – such as anything that will replace Advertiser ID (IDFA) – and the appeal and cross-platform accessibility of instant games. We’re busy identifying speakers for a dozen major topics that combine the vision of great CEOs, the sizzle of famous game developers, and the flesh of tactical experts on topics like in-app purchases and award-winning videos. Yes, we’ll have vision, sizzle, and meat at this all-digital event.

Online seminar

Three great investment professionals explain what it takes to finance your video game.

Watch on demand

If you’re a developer and want to be able to navigate the modern monetization landscape, then this will be your type of event, presented with help from Facebook Gaming and Facebook Audience Network.

One of the advantages of this event is that our partners will allow us to offer a large part of the event for free, like the first day. This will help us attract not only the traditional audience of CEOs and executives who will come for content and networking, but also aspiring developers and the international audience who otherwise could never afford to come to an in-person event. in a very expensive hotel. This event will be entirely virtual and available online.

In the metaverse

Above: The Omniverse is where robots learn to be robots.

Image Credit: Nvidia

On the second day, we’ll go to a completely different place: the Metaverse.

The Zoomverse is not the place where I want to spend the pandemic. I always shelter in place and play games like Call of Duty: Warzone. But I can’t afford to be as sociable as I used to be. I cannot travel. So I can’t wait to be in the metaverse, the universe of virtual worlds that are all interconnected, as in novels like Snow accident and Loan Player One.

I think a lot of people feel the same way. We could dismiss the Metaverse, or the Xverse, the Magicverse, the Omniverse, the Holodeck, the Oasis – whatever sci-fi name we want to give it – as pure fiction. But we’ve come a long way since famous game developer Will Wright said “a dog-eared copy of Snow accidentIs the business plan of every startup in Silicon Valley.

Many Silicon Valley technologists and game developers have thought about the metaverse and how to create it, but more as a hobby, pipe dream, or night job. But we need it more than ever, and a growing number of tech and gaming leaders see it as their daily job.

Roblox CEO Dave Baszucki talks about the metaverse.

Above: Roblox CEO Dave Baszucki talks about the Metaverse.

Image Credit: Roblox

This is why we are going to organize an event called In the metaverse. It will take place on January 27, the second day of our event, with speakers from all gaming, film, venture capital and major platform companies. Our speakers include uber-geeks such as Epic Games CEO Tim Sweeney and other visionaries who invest heavily in the metaverse, such as Roblox CEO Dave Baszucki; Hironao Kunimitsu, CEO of Gumi; Jesse Schell, CEO of Schell Games; Edward Saatchi, CEO of Fable Studio; Richard Kerris, managing director of media and entertainment at Nvidia; The CEO of Manticore Games, Frédéric Descamps; and High Fidelity CEO Philip Rosedale.

These are a few of the trailblazers that make the metaverse real, like Nvidia’s Omniverse, which is like a metaverse for engineers and opening this fall. And we hope to show you demos of what these companies are working on, as well as part of the event on Oculus Venues in virtual reality.

We are going to discuss whether we are going to have a multiverse with a lot of small metavers, or a single big one like the Oasis of Loan Player One. We’ll discuss whether the best path to the Metaverse is to build a giant virtual world, or if we’ll get there through games like Fortnite, which has added features like concerts. Or maybe the metaverse will emerge from something simpler, like Animal Crossing, where we’ll be using 3D avatars on a Nintendo Switch.

Animal Crossing: New Horizons is about family.

Above: Animal Crossing: New Horizons is about family.

Image Credit: GamesBeat

We will be looking at metaverse plumbing, such as blockchain technology that will allow us to verify our virtual property and help us move our avatars from one world to another. How essential will virtual beings and AI be to flesh out virtual worlds?

We can talk about how AR / VR could help us achieve this. We can discuss the business side of the metaverse, like I’m thinking of adding a session on sex and the metaverse, but maybe this one is still sci-fi. We will talk about the investments we still have to make and the startups that look promising. And we’ll try to predict what we’ll do in the metaverse, with topics like transmedia and storytelling.

Our speakers will cover topics such as ethics, diversity and, of course, transformative technology. I am very excited about this event and hope you can attend.

Registration is free and open to all levels of the gaming community. register today or contact [email protected] for speaking or sponsorship opportunities.

And since these are events, I would like to point out other events that we have to come. On November 11, we’ll have an event with Oculus Venues and Zoom in on Next Generation Games. On November 19, we’ll be talking with Akamai and the game studio heads on what it takes to build a new studio and new infrastructures to support it. On December 2, I’ll be moderating a webinar with Yellowhead on optimizing creative elements for advertising, and on December 9, we’ll have an event with discussions on diversity in games.

It’s going to be a busy event season for sure. But we hope to do our part to help the gaming ecosystem, and we invite you to join us at the forefront of the game.

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Jennifer R. Strohm

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